Want to become a maze solving expert? This comprehensive guide covers everything from simple techniques like the wall-following rule to advanced maze solving algorithms like A* and BFS. Learn, practice, and master the art of solving any maze!
Practice these techniques in our interactive mazes. Apply algorithms in real-time!
The most famous maze solving technique! Keep your right hand (or left hand) touching the wall continuously as you walk. This guarantees you'll find the exit in any simply connected maze.
Mark each junction you encounter to avoid revisiting dead ends. This is particularly useful for complex mazes with many branching paths.
A systematic method that marks passages to ensure you never walk the same path more than twice. Guaranteed to find a solution!
The gold standard for finding the shortest path in unweighted mazes. BFS explores all neighbors at the current depth before moving deeper.
Explores as far as possible along each branch before backtracking. Fast and memory-efficient, but doesn't guarantee shortest path.
The most popular pathfinding algorithm in games! A* uses heuristics to find the optimal path efficiently by prioritizing promising directions.
Like BFS but for weighted graphs. If your maze has different terrain costs (mud, water, etc.), Dijkstra finds the lowest-cost path.
| Algorithm | Shortest Path? | Speed | Best For |
|---|---|---|---|
| Wall-Following | โ No | โก Fast | Simple mazes, no loops |
| BFS | โ Yes | ๐ Medium | Finding shortest path |
| DFS | โ No | โก Fast | Quick exploration |
| A* | โ Yes | โกโก Fastest | Games, optimal paths |
| Dijkstra | โ Yes | ๐ Medium | Weighted mazes |
For finding the shortest path, BFS is optimal for unweighted mazes. For faster solving with heuristics, A* algorithm is excellent. For simple mazes, the wall-following rule works well.
The wall-following rule involves keeping your right (or left) hand touching the wall continuously. This guarantees finding the exit in simply connected mazes without loops.
Any properly constructed maze with an entrance and exit can be solved. Some mazes may have multiple solutions, while others have only one. Perfect mazes have exactly one solution path.
Looking for a maze solver or want to learn how to solve mazes? This guide covers everything from traditional techniques like the wall-following rule to advanced maze solving algorithms used in computer science and game development.
Master maze pathfinding with BFS, DFS, A*, and Dijkstra's algorithm. Learn when to use each technique and understand their trade-offs. Whether you're solving puzzles for fun or implementing maze solving in code, these strategies will help you succeed.
Practice your new skills in our interactive maze games or explore the visual demonstrations in our algorithms guide. Become a true maze solving expert!